What is a snapshot profiler?
This is a dynamic performance profiler that shows where a program is spending its time. An agent on the target periodically takes a “snapshot” of the currently executing process and its call stack. These snapshots are saved in a buffer and periodically uploaded to the Profiler GUI on the host.
What is the profiler for?
The profiler is an inevitable software tool in measuring run-time characteristics and resource utilization of a program. Profiling results can vary as they are dependent on the hardware and the software platform details [88]. To avoid the platform-specific bias, both machines were used for gathering the statistics. We used gprof for profiling.
How do I use the unity profiler?
Profiling your application When you use the Unity Profiler to profile your application, there are three main ways to record data: Profile your application in a player on your target platform Profile your application in Play mode in the Unity Editor
What is the autoconnect profiler?
When you enable the Autoconnect Profiler A window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info