What is sub-object in 3ds Max?

What is sub-object in 3ds Max?

Sub-objects are the pieces that make up objects, such as vertices and faces. You can also access and transform the sub-object components of modifiers. The middle column is modified at a sub-object level by scaling vertices.

How do you access sub-object modes to modify an object or a modifier of an object?

Select the object and go to the Modify panel. Then right-click the object, and use the quad menu Tools 1 (upper-left) quadrant Sub-objects submenu. Choose the selection level using buttons on the Modify panel’s Selection rollout, if one is present for the type of object you’re editing.

How do you add a vertex in Max?

Method 1: Insert Vertex Tool Next, click the edge mode icon or press 2 on your keyboard to enable that mode. This will activate the Edit Edges tool panel exposing the Insert Vertex button—press it. Next, simply click anywhere on an edge that you wish to add a vertex. That’s it.

How do you turn an object into editable poly?

Converting objects Convert to Editable Mesh or Convert to Editable Poly from the pop-up quadmenu. You can also convert an object by right-clicking the object within the Modifier Stack and selecting one of the convert options from the pop-up menu.

How do you convert mesh to poly?

Go to the Modify panel and convert the NGon to an editable mesh by right-clicking the modifier stack and choosing Convert to Editable Mesh. In the stack display (or in the Selection rollout), choose the Polygon sub-object mode. Choose Edit Object Properties to display the Object Properties dialog.

How do you add a Vertice to an edge in 3DS Max?

How do I convert an editable mesh?

Procedures

  1. Right-click the object and choose Convert To Editable Mesh from the Transform quadrant.
  2. Use the Collapse utility.
  3. Apply a modifier to a parametric object that turns the object into a mesh object in the stack, and then collapse the stack.
  4. Apply an Edit Mesh or Mesh Select modifier to an object.

What is editable mesh in 3ds Max?

Editable Mesh, like the Edit Mesh modifier, provides controls for manipulating a mesh object made up of triangular faces as an object and at three sub-object levels: vertex, edge and face.

How do you convert to poly?

Editable Poly Surface

  1. Create or select an object. > Quad menu > Transform quadrant > Convert to > Convert to Editable Poly.
  2. Create or select an object. > Modify panel > Right-click the base object in the stack. > Choose Convert to: Editable Poly.

What is the orbit flyout in 3ds Max?

The Orbit flyout contains the Orbit, Orbit Selected, and Orbit Sub-Object buttons. Note: How you navigate viewports depends on which interaction mode, 3ds Max or Maya, is active. In Maya mode, Orbit is turned off for orthographic viewports.

How do I navigate a viewport in 3ds Max?

Note: How you navigate viewports depends on which interaction mode, 3ds Max or Maya, is active. In Maya mode, Orbit is turned off for orthographic viewports. The Orbit function is modal: It remains active until you right-click or choose another command.

What are sub-objects?

Sub-objects are the pieces that make up objects, such as vertices and faces. You can also access and transform the sub-object components of modifiers. The particular geometry or gizmo available at sub-object level depends on the object type or modifier.

How to use sub objects in AutoCAD?

On the stack display, click a sub-object level such as Vertex, Edge, or Face. Tip: For a detailed selection, you might want to zoom in on the object. Click one of the toolbar selection buttons, and then use the same selection methods you’d use on objects to select the sub-object components.